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2 changed files with 177 additions and 79 deletions
44
build.zig
44
build.zig
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@ -15,19 +15,6 @@ pub fn build(b: *std.Build) void {
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// set a preferred release mode, allowing the user to decide how to optimize.
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const optimize = b.standardOptimizeOption(.{});
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// This creates a "module", which represents a collection of source files alongside
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// some compilation options, such as optimization mode and linked system libraries.
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// Every executable or library we compile will be based on one or more modules.
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const lib_mod = b.createModule(.{
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// `root_source_file` is the Zig "entry point" of the module. If a module
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// only contains e.g. external object files, you can make this `null`.
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// In this case the main source file is merely a path, however, in more
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// complicated build scripts, this could be a generated file.
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.root_source_file = b.path("src/root.zig"),
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.target = target,
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.optimize = optimize,
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});
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// We will also create a module for our other entry point, 'main.zig'.
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const exe_mod = b.createModule(.{
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// `root_source_file` is the Zig "entry point" of the module. If a module
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@ -37,31 +24,17 @@ pub fn build(b: *std.Build) void {
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.root_source_file = b.path("src/main.zig"),
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.target = target,
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.optimize = optimize,
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.link_libc = true,
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});
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// Modules can depend on one another using the `std.Build.Module.addImport` function.
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// This is what allows Zig source code to use `@import("foo")` where 'foo' is not a
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// file path. In this case, we set up `exe_mod` to import `lib_mod`.
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exe_mod.addImport("zig_lib", lib_mod);
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// Now, we will create a static library based on the module we created above.
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// This creates a `std.Build.Step.Compile`, which is the build step responsible
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// for actually invoking the compiler.
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const lib = b.addLibrary(.{
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.linkage = .static,
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.name = "zig",
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.root_module = lib_mod,
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exe_mod.linkSystemLibrary("libpipewire-0.3", .{
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.needed = true,
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});
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// This declares intent for the library to be installed into the standard
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// location when the user invokes the "install" step (the default step when
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// running `zig build`).
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b.installArtifact(lib);
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// This creates another `std.Build.Step.Compile`, but this one builds an executable
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// rather than a static library.
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const exe = b.addExecutable(.{
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.name = "zig",
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.name = "recorder",
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.root_module = exe_mod,
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});
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@ -93,14 +66,6 @@ pub fn build(b: *std.Build) void {
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const run_step = b.step("run", "Run the app");
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run_step.dependOn(&run_cmd.step);
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// Creates a step for unit testing. This only builds the test executable
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// but does not run it.
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const lib_unit_tests = b.addTest(.{
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.root_module = lib_mod,
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});
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const run_lib_unit_tests = b.addRunArtifact(lib_unit_tests);
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const exe_unit_tests = b.addTest(.{
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.root_module = exe_mod,
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});
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@ -111,6 +76,5 @@ pub fn build(b: *std.Build) void {
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// the `zig build --help` menu, providing a way for the user to request
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// running the unit tests.
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const test_step = b.step("test", "Run unit tests");
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test_step.dependOn(&run_lib_unit_tests.step);
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test_step.dependOn(&run_exe_unit_tests.step);
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}
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